Hey,
I've already mailed this guide in-game before, but for those who wanna read it again can do so now. This guide is about enlightenment. I still see quite some people struggling with it sometimes, so this might be usefull to read for those.
Requirements/items needed:
- 45 AB Legend.
- Reflections.
- Adv. true token.
- Heaven Urns.
- Astral plums.
- Renew seeds.
Enlightenment (Also called illume) is a way turn all your legends previous potential points into 5's. In order to do so your legend will need to have a base ability of 45 and be soared into a true legend.
For a free enlightenment your average potential point per level will have to be 3.9 or higher. If not you will have to pay a certain amount of WolCash deppending on how many points your missing. This means you will have to reflect your legend with pure 4's.
Once you raise your legends ability to 50 and his average potential point gain is above 3.9 your legend will get enlighten automaticly. How ever if your average is below 3.9 it will become a manual option. A new button which says "Illume" will appear next to your Legends title. If your press the button it will tell you the amount of WolCash you will have to pay to gain this extra potential points, unless you get his average above 3.9 it will be for free.
So the best thing is to enlighten your legend as late as possible. Because it will turn all your previous points into 5's. So for example if you would enlight your Legend at level 147, that would mean you will have to reflect the remaining 53 levels to 200 yourself. Which will cost you a lot more of reflections. Normally it takes around 700-800 reflections to reflect a legend with pure 5's from level 101 to 200. But with the following method it will only cost you around 100-150 reflections.
Now for the trick;
1) Reflect your legend with pure 4's from level 1 to 100.
2) Then soar him into a true legend and level it up a few levels with some 1, 2 and 3's, so his average potential point gain per level will drop below 3.9.
3) Then raise his ability to 50, which will lead you to the manual option.
4) Renew your legend back to level 101.
5) Level him up again, but make sure his average stays above 3.9. So for every 5 pontential points you gain you can accept a 3. You can easly check if the average is still above 3.9 by clicking on the illume button and when it says it will still costs 0 WolCash to illume your good, just don't confirm untill level 200.
6) Then once he's level 200 press the illume button to enlight him for free.
This way you will safe a lot of reflects, because the higher your ability the easier it is to gain more potential points at a time.
Yours sincerely,
Eva
2 comments:
Thank you Eva. I find it much safer to take 20 3's and the rest 4's from level 1 to 100. This ensures average is below 3.9/level and uses very few reflects. True the legend, then raise ability to 50.
From 101 (1 True) to 180 take only 4's and lucky 5's (Write down all 5's, you should get more than 20 5's normally and you won't need more than 20, often 15 or 16 will do).
Double check (click Illume button once) if free at 180, if not may have to "force" a few 5's until free. Once free take 4's and 5's to 200. Illume (Enlighten) at level 200, gaining 200+ Pots, and then ascend Legend.
Using the other method it's possible, by accident, to end up below 3.9 average if you take to many 3's from 101 to 200 and don't get offsetting 5's. That's not possible using this method.
Sir Jaz, Mystic Tiger
that's probably the best explanation i have seen - and it s accurate too - thanks Eva !
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