Friday, January 27, 2012

Tips & Tricks

Hey,

Just some Tips and Tricks which might come in handy. If you got more tips or tricks lemme know so I can add them to this post.

Mana 

Here some tips how to recover your legends mana.
1) A easy way to gain herb pellets is by ashing legends you captured from wildlands/special paradises. You can ash a legend when they reach level 30 or higher. With the change button you can ash a legend. A window will pop-up and shows you a list of items that can be obtained from opening the items which you'll receive from ashing your legend. To confirm this sacrifice you must type in your character's name.


Items you can receive from sacrificing a legend deppending on their level:
Level 30-59 = Ash.
Level 60-79 = Essence.
Level 80-99 = Ether.
Level 100-300 = Relic.

Note: you do lose your legends during the process, so don't convert any of your good legends!

2) There's a way to recover mana, however albeit being a bit tedious, it's really helpful when you're new and don't have that many blood flowers or herb pellets to restore your mana.

When you send legends to a wildland/special paradise/city they regain a bit of mana and hp. The amount gained depends on how inactive in combat your legend has been, for every minute of inactivity they gain 1 mana and hp.

So for example: If you have a legend which you haven't fought with for the last hour and you send it to a wildland/special paradise/city, it would gain 60 mana and hp back.

You can simpely just keep on repeating this method, so if you recall the troops after you send them and send them again, you'll gain an additional 60 mana and hp and so on and so forth, as long as you do not engage in any combat. Else the timer will reset to 1 again.

For recalling, you do not have to wait till the legend arrive to the sp, but you can recall it back right when it leaves your city.

To recap if your legend hasn't fought anything for an hour and you send him to a special paradise  recall - send - recall - send - recall - send - recall - send - recall - send - recall (6 times) you earned 360 mana and hp.

3) Use mana on your legends effectively. When your legends run out of it, let them rest for a few hours. Using a revival on your legend will grant you approximately 500 mana instead of 20. The longer they rest, the more mana you get per revival. Remember to not to fight otherwise resting timer will reset. Moving legends to and from a city/special paradise doesn't reset the timer.


Leeching legends

Leeching legends means letting stronger legends fight for weaker legend, so they gain xp without having to fight theirself. The xp will ofcourse be shared and divided over your team, deppending on their level. If both of your legends would be the same level they would both gain the same amount of xp. However if they aren't the same level, the highest legend will always gain the most xp. So to really power level lower legends it's best to send them along with a level 101 or 201 legend. Since the system doesn't look at their order, but just at their level they still see them as a level 1 legend. So for example you use a level 101 to battle while just tagging along a level 40 regular legend with him, since the level 40 legend is the highest he will gain most of the xp and he will be level 100 in no time. Same goes for tagging along true legends or regular legends with a level 201 ascended legend. They'll easly hack and slash through those higher floors for massive xp.


Reputation/experience gain

For some reason the armour your legend wears seems to effect your xp/rep gain. Also the grade of your armour seems to effect your xp/rep gains. I haven't really found any logical pathern between these influences.
The only thing I noticed is that a combination of two armours such a 2 pieces of Shen and 2 pieces of Fuxi seem to give more xp/rep gain then full armour sets, although this wasn't always the cause with all armours. I still found some exceptions with full Yu and Drake for example.
So I've done some tests myself with the results below:

Rep gains for floor 20:

Floor 20 with full Shen +7 gives 700k rep.
Floor 20 with full Shen +10 gives 780k rep.
Floor 20 with Fuxi/Shen +10 gives 890k rep.
Floor 20 with full Dragon +10 gives 810k rep.
Floor 20 with no armour gives 890k rep.
Floor 20 with full Blood +10 gives 830k rep.
Floor 20 with full Yu +10 gives 890k rep.
Floor 20 with full Violet +10 gives 790k rep.
Floor 20 with Shen/Dragon +10 gives 890k rep.
Floor 20 with Lizhu/Dragon +10 gives 890k rep.
Floor 20 with full Drake +10 gives 890k rep.
Floor 20 with full Magnet +10 gives 890k rep.

~Eva

Cleanse non 45 Ability Legends

Hey,

Just tested out how to gain extra potential points for a non 45 Ability legend after ascending.
Level the legend up to atleast level 211+ then raise the legends ability to 50 and use cleanse (renew seeds for ascended legends) to get the legend back to level 201. This way you will receive some extra potential points. It looks like all potential points from level 1 to 200 turn into pure 5's. Unfortunately they will still gain auto 4's when leveling them up from level 201 to 300. So they don't have exactly the same amount of potential points as enlighten 45 base ability legends, but they still gain quite a few extra potential points.

Ci Hang at 48 Ability.

Ci Hang at 50 Ability before cleanse.

Ci Hang at 50 Ability after cleanse.


~Eva

Wednesday, January 25, 2012

Builds 1.4.7 and 1.5.1

Hey,

Just found this post by Elec On Ip on the VIP forums and wanted to share it with the rest of you.
Most of the terms used it this post will probably be named differently in our version of War of Legends.


Quote by Elec On Ip about the cwol version build

The updates will have these updates, including but not limited to the most noticed ones:

*New Ranks

—Taibao

--Taifu

--Rank Essences

*Higher-max levels.

--Ascended max

--Ruler max

*New Troops

--Tribal

--Dragon

--Xuan

--Converting from Heaven troops

--Conversion token

--How to use in Combat

*Dungeon

--Coordinates

Donations

************10

************25

************45

************70

************100

************140

************200

--Dungeon Gameplay

--Drops

*Essences (not rank essences, different kind)

*Buzhou Mountain

--New Cost

--Drops

--Rate

--New floors

--Difficulty

*Market

--Upgrade

--How to use

--Limits

*Ruler legend update

--Item to reset

--New Passive

*Legend Orders and Their Future

--Warriors

--Monks

--Seers

--STRATEGY STRATEGY STRATEGY!


-Ranks : There are two new ranks after Taizai (CM), named Taibao and Taifu. Their needs and rewards are in the next mails, since they can't fit here.

Taibao requires:

5 Kunlun Jades

10 Spirit Pearls

15 Wyrm Pearls

100 Fire

100 Wood

30 Water

Rewards:Level 25 buildings

1200 Voucher

Gold Charm

Jade Charm

10 Reflections

8 Tomes

8 Holy Box

1 Kait Jade III

1 Jing Jade III

1 Styx Jade I

10 Renew Seeds

Daily::::::Ambition:

Gold: 100,000

Food: 100,000

Wood: 100,000

Stone: 100,000

Copper: 100,000

Multi-colored: 1

Taibao Chest: 1

Training/Manoeuvres:

F9: 4500 Reputation

F10: 4500 reputation, Mulit-colored: 1

F11: 4500 reputation, Taibao Chest:

Taifu requires:

10 Kunlun Jades

20 Spirit Pearls

30 Wyrm Pearls

150 Fire

150 Wood

50 Water

Rewards:Level 30 city buildings/skills


7th sub city

Gold charm

Jade charm

1500 Vouchers

8 Tomes

5 Holy Boxes

3 Divine forging jades

20 Reflection

20 Restore Seeds

Daily::::::Ambition:

Gold: 150,000

Food: 150,000

Wood: 150,000

Stone: 150,000

Copper: 150,000

Rainbow Light Box: 2

Taifu Chest: 1

Training/Manoeuvres:

F10: 6000 Reputation

F11: 6000 Reputation, Multi colored Box: 1

F12: 6000 Reputation, Chest:1

Rank essences can be obtained via:

Buzhou Mountains

Special Paradises

FengShen Tower

These can only be used for the tasks - not for the essences used to buy items.

Ascended legends and ruler legends can go to a new max. Look to the next mails for info on them.

With the update that increased legend levels, and the maximum ability for main legends to 60ab, you can imagine that Ultizen might have gotten some outrage. So, Ultizen put in two new features:

You can use an item that'll take back your legend to level 1.

There is a new passive for only ruler legends, which is why they *can* be your best legend if you perfect it and perfect passive it: -5% decreaser. This is just like Rebel, meaning it happens each round.

There are 3 new types of troops:

Tribal

Dragon

Xuan

For the conversion token, there is also a mail.

Regular, Expert, Master, and Skilled convert to the 3 new troop types for the same cost.

For more info on each individual read on to the next mails.

Tribal troops are much much much stronger than Skilled. Nearly 3* more. These can be obtained with the following conversion:

To make one batch of these: 1 Elder Token

Per troop:

Halberdier-***Tribal Halberdier: 400 of each resource per.
Swordsmen-***Tribal Swordsmen: 800 of each resource per.
Archer-***Tribal Archer: 1200 of each resource per.
Char-***Tribal Char: 2000 of each resource per.

Sample stats as a spoiler:

Halbs(ATK): 30
Swords(ATK): 25
Swords(DEF): 100
Archers(ATK): 70
Chars(DEF): 105

Dragon troops are much much much stronger than Skilled, and slightly stronger than Tribal. These can be obtained with the following conversion:

To make one batch of these: 1 Elder Token

Per troop:

Halberdier-***Dragon Halberdier: 400 of each resource per.
Swordsmen-***Dragon Swordsmen: 800 of each resource per.
Archer-***Dragon Archer: 1200 of each resource per.
Char-***Dragon Char: 2000 of each resource per.

Sample stats as a spoiler:

Halbs(ATK): 35
Swords(ATK): 28
Swords(DEF): 105
Archers(ATK): 75
Chars(DEF): 110


Xuan troops are much much much stronger than Skilled, and slightly stronger than Dragon, which are slightly stronger than Tribal. These can be obtained with the following conversion:

To make one batch of these: 1 Elder Token

Per troop:

Halberdier-***Xuan Halberdier: 400 of each resource per.
Swordsmen-***Xuan Swordsmen: 800 of each resource per.
Archer-***Xuan Archer: 1200 of each resource per.
Char-***Xuan Char: 2000 of each resource per.

Sample stats as a spoiler:

Halbs(ATK): 40
Swords(ATK): 30
Swords(DEF): 110
Archers(ATK): 80
Chars(DEF): 115

Heaven Archer tokens can be obtained via Bonus Box V - 5 of them. That's 5000 Heaven Archers a day. Heaven troops convert to Xuan troops for free - no cost. So those that have been saving your Heaven tokens/troops - good job!

Elder Token

The token mentioned earlier is the Elder Token. This Token can currently be bought in the shop for 30jC. Whatever you do: Don't buy it. The Elder Token is a common drop from Floors 13 and above. They are not so common that you'll have hundreds and thousands spare, but they are common enough that there is literally no reason to buy them. The reason? You won't be burning through them that fast, because of the high cost of resources.

Use in combat

With the new Xuan troops, you'll be able to easily do whatever you couldn't before. Can't do BM2? No problem, you can now do BM3 (granted there are decreasers and nullifiers, but ignoring that). With this new power, you can easily use it well or take the smarter routes. To take the most advantage out of these troops, have at least 1 Rebel, or you will ALWAYS lose troops (unless if you're using Archers). And you don't want to lose these troops.

Halbs - these are good for fun, really. Ever wanted to F1-20 with halberdiers, or do BM with Halberdiers? Well, now you can.

Swords - Swords are best for losing few troops, but not dealing a lot of damage, which is where your mana and Monks come in use a lot. You can hold 2.5* more Swords than Chars, meaning you essentially lose nearly 2.5* less troops. Archers - One defining word: Overkill.

Chars - Good for high defense and mass homociding everything. However, you can lose more because you hold 2.5* less than Swords - so take your pick. Power or Defense?

Dungeon

Dungeon is very rewarding in many aspects - but only the best of the players can enter - and if you do, only the best of the people that can enter can actually get far in it. To get into the Dungeon you need to donate 50 legends. For more info on what can be donated can be found in the second-to-next mail. There are rewards for donating certain amounts of legends: (next mail)

[...] of legends, limited to 200 in total. All of the following legends are 30ab+: SP legends, BM legends, and some task legends (Nezha, Shen Gongbao, Jiang Ziya, Daji, Boyikao, etc.)The coordinates for the 4 Dungeons (North, East, South, West) are in the next mail. These reset daily.

These will be labeled as appropriate:

246,9 (North)
464,285 (East)
253,477 (South)
4,240 (West)

While donating legends to get 50 donated, you get rewards along the way. These rewards can be simple, or awesome rewards. For a list of rewards for each donations, look below. I have left out some rewards. I am not saying which lists I've left some out of.

You get rewards for donating:

10
25
45
70
100
140
and 200 legends.

~10 donated~

15 Reflects, 15 Restores, 15 Combat tkn., Fuxi suit, 15 Clarities, 1 of 50-55ab increasing urn(for main legends)

~25 donated~

20 Timelocks, 20 Army aids, 1 Nuwa tkn., 1 Fuxi tkn., 1 Pangu tkn., 3 Attribute gems

~45 donated~

5 Heaven balms, 5 Heaven urns, 3 Adv ascend, Nuwa suit, 30 Elder Tokens.

~70 donated~

Lord Laozi tkn. (50ab Monk) , Yu suit, 40 Reflects, 40 Restores, 40 `+30% army size for 1 hour`

~100 donated~

30 Bursting Energy Seeds, 2 Chiyou jades, 2 Xuan jades, 2 Feng jades, Mother of Li Shan token (55ab seer), the 55ab's artefact(artefact nullify, +50% def)

~140 donated~

Pangu Token (55ab warrior), Pangu's mount (+150% marching speed, +240 courage, +30% army attack), 4 instant grade-7 forging items

~200 donated~

Lu Ya Token (60ab Seer), 60ab's mount, 3 instant grade-9 forging item

Dungeon Gameplay :

The Dungeon has regular troops. There are reportedly 8 floors in the Dungeon, although Dungeon 8 is pretty much the current BM5, except slightly easier. That probably means I won't be doing Dungeon 8, for example.

For an example, Dungeon1 has the same number of troops as F19. Except, remember, REGULAR TROOPS! This is easier, but gets brutal later on.

The legends are like Special Paradise legends - they do NOT use Artifacts and do not switch smartly according to your current troop type using.

Drops :

Dungeon drops items like Rubies, 8* exp items (unsure on duration, doubt it stacks with Clarity), armour, Gems, and more. It might drop Shang, Nuwa, and Magnet armour and more - however, at the time this was reported, there was an event going on at CWol. This might be the event or actual drops - probably event.

Essence:

There is another kind of ***essence*** that drops in Special Paradises. These drop from Special Paradises, and are fairly rare (not hardly as rare as Radiant Jades and Fairy Pearls, those are just extremely rare beyond rare).These can be used to purchase items like Adv. Ascends, Broken Shields, artifacts, nullifier artifacts, and more which I will not list - also, the Broken Shield is a task item.

BZM

Buzhou Mountain has been given new drops, a better drop rate, better legend drop rate, and more floors - BM6-8.The cost to get into the Buzhou Mountain has been decreased to 15jC from 50jC - so if you have spare jC, this is really where you'll want to spend it, if you can go up to the higher floors.

The new Buzhou Mountain drops for boxes in Armoury are (unsure on the order of BM1/BM2/BM3, but they both hold good items so that's beyond the point):

Wooden/Bronze/Tin: BM1
Bronze/Tin/Wooden: BM2
Tin/Wooden/Bronze: BM3
Silver: BM4
Gold: BM5

Sample items from BM4 box, Silver: Rubies, Shen Gongbao Token (~25% drop rate), armour, and other junk.

The drop rate for items and legends are also greatly increasing.
For more drops read on to the next message.

BM drops the following legends on BM4/BM5:

BM4:

Di Jun: Warrior44

Roc: Warrior44

Taiyi: Warrior44

BM5:

Buo Jian: Warrior45

Di Jiang: Seer45

Gong Gong: Seer45

Hou Tu Godess: Seer45

Ju Mang: Seer45

Lu Yue: Monk45

Qiang Liang: Seer45

Ru Shou: Seer45

She Bishi: Seer45

Tian Hao: Seer45

Xi Zi: Seer45

Xuan Ming: Seer45

Zhu Jiuyin: Seer45

Zhu Rong: Seer45

Armoury for BM5:

Shang Helm: 1, Level 52 Ascend

Shang Robe: 1, Level 54 Ascend

Chiyou Jade: 1

Feng Jade: 1

Xuan Jade: 1

Golden Spirit: 1


BM has become much easier with the new troops (namely Xuan) and nullifiers, along with the 50ab+ legends and Bursting Energy Seeds. BM5 will be a walk in the park.

BM5 will be too easy with the above - which is why there will be BM6-8. I do not know the difficulty, but they are like BM1-4 - they progressively get harder. BM1-4 is ***easy*** and BM5-8 are ***hard***.

Market

The market has been upgraded. You will be able to trade items and legends with it. You purchase and sell with jC, which can be used in the shop. For you jCers - it's up to you to get the Market flowing for the Free-to-Play. To use the market, you'll be able to ***put an item/legend*** up for offer at a price of 5k Gold/hour to prevent someone from putting up a billion offers and clogging up the system. Some equipment has a lowest price, and can't set sale of Task items.

There you go.

You can formulate your test queries upon that data.

keep in mind this is not official information, but if we're going to have the same builds, than this is what well be getting.


The offical announcement they made about this build on forums:

Quick find code: 55-56-12-117559


Additional floors in Buzhou Mountain.

A plethora of new quests and quest items.

Two new Aspiration Positions:

Civic Guardian
Civic Custodian

A new level cap for Legends - Legends can now reach level 120

New Ability Cap of 60

The ability to bestow a ‘Blessing’ upon a player’s Legend

New Player Abilities

War God:
Skill name: Horde
Skill name: Valour

Celestial Lord:
Skill name: Stratagem
Skill name: Guile

Sage Spirit:
Skill name: The Eight Diagrams
Skill name: Yinyang

New soldier class: Guardian - Think stronger charioteers.

World Chat no longer consumes Horns - there are 6 more Destiny Quests related to Horns, so any you have will not go to waste.


Six new special Mounts have been added

Magic used on a Talisman has an added effect.

New Store Items to help increase Legend Ab. points

Ashina Tkn. - go to Ab. 45. Can only be used by the player’s principal Legend.
Sunshine Tkn. - go from Ab. 50 to Ab. 55
Sunbeam Tkn. - go from Ab. 55 to Ab. 60

New powerful being named “Taishang Sage”.

New Tyrant Armour

Capital City for Inter Server Competitions

Trading System

Qing Ming Festival Activity

3 New Soldier Types

Imperial
Di Tribe
Dragon Born

A new daily dungeon



~Eva

Monday, January 16, 2012

Level 10 Special Paradises

Hey all,

Found this update about level 10 special paradies on the Cwol site and tried to translated it into English.
So here a little sneak peak about what level 10 special paradies are going to be like.

"Invincible Gods" ultimate catastrophe resolve the current Boss!

      Ancient times, the world is divided into East and West four Hun Yuan Gong, were inhabited by four sacred. Dragon, guarding the Orient House stars. White Tiger, guarding Nishinomiya stars. Suzaku, guarding the palace stars. Basalt, guarding Kitamiya stars. Into four of the four sacred guardian spirits, sleeping in the sky among the four.

   
      Until years later, a fairy mortal war, alerted sleeping sacred, a stunning catastrophe coming. Invincible Gods the latest version of the ultimate boss, four sacred incoming open only in the new service hit the ground running in the open.
      "Invincible Gods" a new version of the four cardinal directions were added to four copies of: Peng Xuan Cave (coordinates 464,285), virtual Ling Cave (coordinates 253,477), a very real Cave (coordinates 4,240), Supreme The Cave (coordinates 246,9), known collectively as the Quartet in Wonderland.


      Wonderland is divided into four simple, common and difficult three difficulty, do not underestimate it, even if the difficulty is simple, it is not ordinary people be able to challenge.
Wonderland Cave in each one has a sacred guardian, but to touch the depths of the sacred sleeping in Wonderland is not easy, and then before the sacred, hundreds of millions of magic guard, dressed in heavenly treasure a more, riding the spirit world of the powerful fairy odd beast will lead.


      Wonderland of the fight four different, is divided into eight, three stage battle mode.
The first layer to the third layer is the first stage, the emergence of the enemy soldiers fighting ability and the difficulty of the corresponding players selected, for example: choose to challenge the general difficulty in the first to the third floor there is the common enemy of the enemy .
The fourth layer to the seventh floor for the second stage, this stage will trigger a random event, there is a chance to meet other difficult enemies. For example, choose to challenge the players in the simple difficulty of the challenges encountered in the fourth to the seventh layer of the difficulty of ordinary difficulty or difficulty the enemy, is quite terrible in the first place.
The eighth floor is the third stage, which is the last stage, the ultimate challenge of boss. Boss before the ultimate challenge, players can choose to challenge the Army which brought the boss, there are three options Di Legion, Dragon Legion and Xuanyuan Corps. Three kinds of arms Di restraint Dragon, Dragon restraint Regulus, Regulus restraint Di. Boss players in the ultimate challenge, please choose within their means, gram flexible application arms each relationship, do not seek temporary courage, leading annihilated.


Challenges in Wonderland Quartet access to a variety of props, fairy and a lot of experience of reward, the difficulty of access to different rewards are different, the more difficult the more advanced degree of difficulty will be rewarded.
Face of the ultimate Boss provocation, have you excited to try it? To prove their strength, to get more of the best equipment it! Quickly landing "Invincible Gods" new clothes "hit the ground running" feel the new version, the ultimate challenge Boss.

Monday, January 9, 2012

World of Feng Sheng

Hey guys,

Just uploading some pictures of in-game content of the CWoL version.
I don't speak Chinese myself, so most of the names and words are just a big blur to me aswell.
If you want me to try and look up some more things, feel free to ask and I'll see what I can do.


                                                          A legend with 8429 Strategy.


                                                           A monk with 7208 Magic.


                                                             Kong Xuan's special mount.


                                                           Nuwa with full Pangu suit +10


A main legend at level 120.


A nice pair of boots.


Full Shang armour +10


Full Pangu armour +10